CLASSIC ZOOLOCK Standard

Context

Classic Zoolock is one of those traditional, iconic Hearthstone decks. The zoo playstyle of filling your board with an army of small minions synergizes perfectly with the Warlock's hero power Life Tap, as it allows you to refill your hand - and thus the board - quickly, as you are not reliant on a high life total if you are looking to overwhelm your opponent quickly.

We've split off Discard Zoolock as a well-established flavor. Discard Zoolock opts for a discard package, consisting of Malchezaar's Imp, Silverware Golem, Doomguard and Soulfire, while the classic variant makes use of Leeroy Jenkins and Sea Giant. The discard flavor is considered slightly stronger in the early post Mean Streets of Gadgetzan meta.

Playstyle

The main win condition in Classic Zoolock consists of doing enough chip damage with your zoo board until your opponent is low enough to be finished off by Leeroy Jenkins/Doomguard + Power Overwhelming.

Shared Cards: Flame Imp, Power Overwhelming, Voidwalker, Dark Peddler, Imp Gang Boss, Dire Wolf Alpha, Defender of Argus

5 Variants - Avg. Dust: 3024 - Back to Warlock

Variants

  • Variant 1

    Dec 07, 2016 -- by QNo1
    Standard WotOG Ladder Zoo + Guide
    Diff. Cards: 0   Dust: 1400
    Manacurve
    0 1 2 3 4 5 6 7
    • 0 Forbidden Ritual FORBIDDEN RITUAL

      Forbidden Ritual


      Spend all your Mana. Summon that many 1/1 Tentacles.

      Spell
      2
    • 1 Abusive Sergeant ABUSIVE SERGEANT

      Abusive Sergeant


      Battlecry: Give a minion +2 Attack this turn.
      Attack: 1 Health: 1

      Minion
      2
    • 1 Argent Squire ARGENT SQUIRE

      Argent Squire


      Divine Shield
      Attack: 1 Health: 1

      Minion
      2
    • 1 Flame Imp FLAME IMP

      Flame Imp


      Battlecry: Deal 3 damage to your hero.
      Attack: 3 Health: 2

      Minion
      2
    • 1 Possessed Villager POSSESSED VILLAGER

      Possessed Villager


      Deathrattle: Summon a 1/1 Shadowbeast.
      Attack: 1 Health: 1

      Minion
      2
    • 1 Power Overwhelming POWER OVERWHELMING

      Power Overwhelming


      Give a friendly minion +4/+4 until end of turn. Then, it dies. Horribly.

      Spell
      2
    • 1 Voidwalker VOIDWALKER

      Voidwalker


      Taunt
      Attack: 1 Health: 3

      Minion
      2
    • 2 Acidic Swamp Ooze ACIDIC SWAMP OOZE

      Acidic Swamp Ooze


      Battlecry: Destroy your opponent's weapon.
      Attack: 3 Health: 2

      Minion
      1
    • 2 Dark Peddler DARK PEDDLER

      Dark Peddler


      Battlecry: Discover a 1-Cost card.
      Attack: 2 Health: 2

      Minion
      2
    • 2 Dire Wolf Alpha DIRE WOLF ALPHA

      Dire Wolf Alpha


      Adjacent minions have +1 Attack.
      Attack: 2 Health: 2

      Minion
      2
    • 2 Knife Juggler KNIFE JUGGLER

      Knife Juggler


      After you summon a minion, deal 1 damage to a random enemy.
      Attack: 2 Health: 2

      Minion
      2
    • 3 Darkshire Councilman DARKSHIRE COUNCILMAN

      Darkshire Councilman


      After you summon a minion, gain +1 Attack.
      Attack: 1 Health: 5

      Minion
      2
    • 3 Imp Gang Boss IMP GANG BOSS

      Imp Gang Boss


      Whenever this minion takes damage, summon a 1/1 Imp.
      Attack: 2 Health: 4

      Minion
      2
    • 4 Dark Iron Dwarf DARK IRON DWARF

      Dark Iron Dwarf


      Battlecry: Give a minion +2 Attack this turn.
      Attack: 4 Health: 4

      Minion
      1
    • 4 Defender of Argus DEFENDER OF ARGUS

      Defender of Argus


      Battlecry: Give adjacent minions +1/+1 and Taunt.
      Attack: 2 Health: 3

      Minion
      2
    • 5 Doomguard DOOMGUARD

      Doomguard


      Charge. Battlecry: Discard two random cards.
      Attack: 5 Health: 7

      Minion
      2
  • Variant 2

    Dec 12, 2016 -- by MightyGorgon
    zoo
    Diff. Cards: 0   Dust: 1980
    Manacurve
    0 1 2 3 4 5 6 7
    • 0 Forbidden Ritual FORBIDDEN RITUAL

      Forbidden Ritual


      Spend all your Mana. Summon that many 1/1 Tentacles.

      Spell
      2
    • 1 Flame Imp FLAME IMP

      Flame Imp


      Battlecry: Deal 3 damage to your hero.
      Attack: 3 Health: 2

      Minion
      2
    • 1 Possessed Villager POSSESSED VILLAGER

      Possessed Villager


      Deathrattle: Summon a 1/1 Shadowbeast.
      Attack: 1 Health: 1

      Minion
      2
    • 1 Power Overwhelming POWER OVERWHELMING

      Power Overwhelming


      Give a friendly minion +4/+4 until end of turn. Then, it dies. Horribly.

      Spell
      2
    • 1 Voidwalker VOIDWALKER

      Voidwalker


      Taunt
      Attack: 1 Health: 3

      Minion
      2
    • 2 Acidic Swamp Ooze ACIDIC SWAMP OOZE

      Acidic Swamp Ooze


      Battlecry: Destroy your opponent's weapon.
      Attack: 3 Health: 2

      Minion
      1
    • 2 Crazed Alchemist CRAZED ALCHEMIST

      Crazed Alchemist


      Battlecry: Swap the Attack and Health of a minion.
      Attack: 2 Health: 2

      Minion
      1
    • 2 Dark Peddler DARK PEDDLER

      Dark Peddler


      Battlecry: Discover a 1-Cost card.
      Attack: 2 Health: 2

      Minion
      2
    • 2 Dire Wolf Alpha DIRE WOLF ALPHA

      Dire Wolf Alpha


      Adjacent minions have +1 Attack.
      Attack: 2 Health: 2

      Minion
      2
    • 2 Flame Juggler FLAME JUGGLER

      Flame Juggler


      Battlecry: Deal 1 damage to a random enemy.
      Attack: 2 Health: 3

      Minion
      2
    • 2 Knife Juggler KNIFE JUGGLER

      Knife Juggler


      After you summon a minion, deal 1 damage to a random enemy.
      Attack: 2 Health: 2

      Minion
      2
    • 3 Darkshire Councilman DARKSHIRE COUNCILMAN

      Darkshire Councilman


      After you summon a minion, gain +1 Attack.
      Attack: 1 Health: 5

      Minion
      2
    • 3 Imp Gang Boss IMP GANG BOSS

      Imp Gang Boss


      Whenever this minion takes damage, summon a 1/1 Imp.
      Attack: 2 Health: 4

      Minion
      2
    • 4 Defender of Argus DEFENDER OF ARGUS

      Defender of Argus


      Battlecry: Give adjacent minions +1/+1 and Taunt.
      Attack: 2 Health: 3

      Minion
      2
    • 5 Kara Kazham! KARA KAZHAM!

      Kara Kazham!


      Summon a 1/1 Candle, 2/2 Broom, and 3/3 Teapot.

      Spell
      2
    • 10 Sea Giant SEA GIANT

      Sea Giant


      Costs (1) less for each other minion on the battlefield.
      Attack: 8 Health: 8

      Minion
      2
  • Variant 3

    Dec 07, 2016 -- by GirraffeSama
    Anti-everything Zoo
    Diff. Cards: 0   Dust: 3420
    Manacurve
    0 1 2 3 4 5 6 7
    • 1 Abusive Sergeant ABUSIVE SERGEANT

      Abusive Sergeant


      Battlecry: Give a minion +2 Attack this turn.
      Attack: 1 Health: 1

      Minion
      2
    • 1 Flame Imp FLAME IMP

      Flame Imp


      Battlecry: Deal 3 damage to your hero.
      Attack: 3 Health: 2

      Minion
      2
    • 1 Possessed Villager POSSESSED VILLAGER

      Possessed Villager


      Deathrattle: Summon a 1/1 Shadowbeast.
      Attack: 1 Health: 1

      Minion
      2
    • 1 Power Overwhelming POWER OVERWHELMING

      Power Overwhelming


      Give a friendly minion +4/+4 until end of turn. Then, it dies. Horribly.

      Spell
      2
    • 1 Soulfire SOULFIRE

      Soulfire


      Deal 4 damage. Discard a random card.

      Spell
      2
    • 1 Voidwalker VOIDWALKER

      Voidwalker


      Taunt
      Attack: 1 Health: 3

      Minion
      2
    • 2 Acidic Swamp Ooze ACIDIC SWAMP OOZE

      Acidic Swamp Ooze


      Battlecry: Destroy your opponent's weapon.
      Attack: 3 Health: 2

      Minion
      1
    • 2 Crazed Alchemist CRAZED ALCHEMIST

      Crazed Alchemist


      Battlecry: Swap the Attack and Health of a minion.
      Attack: 2 Health: 2

      Minion
      1
    • 2 Dark Peddler DARK PEDDLER

      Dark Peddler


      Battlecry: Discover a 1-Cost card.
      Attack: 2 Health: 2

      Minion
      2
    • 2 Dire Wolf Alpha DIRE WOLF ALPHA

      Dire Wolf Alpha


      Adjacent minions have +1 Attack.
      Attack: 2 Health: 2

      Minion
      1
    • 2 Knife Juggler KNIFE JUGGLER

      Knife Juggler


      After you summon a minion, deal 1 damage to a random enemy.
      Attack: 2 Health: 2

      Minion
      2
    • 3 Argent Horserider ARGENT HORSERIDER

      Argent Horserider


      Charge Divine Shield
      Attack: 2 Health: 1

      Minion
      2
    • 3 Darkshire Councilman DARKSHIRE COUNCILMAN

      Darkshire Councilman


      After you summon a minion, gain +1 Attack.
      Attack: 1 Health: 5

      Minion
      2
    • 3 Imp Gang Boss IMP GANG BOSS

      Imp Gang Boss


      Whenever this minion takes damage, summon a 1/1 Imp.
      Attack: 2 Health: 4

      Minion
      2
    • 4 Defender of Argus DEFENDER OF ARGUS

      Defender of Argus


      Battlecry: Give adjacent minions +1/+1 and Taunt.
      Attack: 2 Health: 3

      Minion
      2
    • 5 Leeroy Jenkins LEEROY JENKINS

      Leeroy Jenkins


      Charge. Battlecry: Summon two 1/1 Whelps for your opponent.
      Attack: 6 Health: 2

      Minion
      LEGENDARY
    • 10 Sea Giant SEA GIANT

      Sea Giant


      Costs (1) less for each other minion on the battlefield.
      Attack: 8 Health: 8

      Minion
      2
  • Variant 4

    Dec 09, 2016 -- by Lord_RAD
    Dragon Zoolock (no discard)
    Diff. Cards: 0   Dust: 5000
    Manacurve
    0 1 2 3 4 5 6 7
    • 0 Forbidden Ritual FORBIDDEN RITUAL

      Forbidden Ritual


      Spend all your Mana. Summon that many 1/1 Tentacles.

      Spell
      2
    • 1 Abusive Sergeant ABUSIVE SERGEANT

      Abusive Sergeant


      Battlecry: Give a minion +2 Attack this turn.
      Attack: 1 Health: 1

      Minion
      1
    • 1 Flame Imp FLAME IMP

      Flame Imp


      Battlecry: Deal 3 damage to your hero.
      Attack: 3 Health: 2

      Minion
      2
    • 1 Power Overwhelming POWER OVERWHELMING

      Power Overwhelming


      Give a friendly minion +4/+4 until end of turn. Then, it dies. Horribly.

      Spell
      1
    • 1 Voidwalker VOIDWALKER

      Voidwalker


      Taunt
      Attack: 1 Health: 3

      Minion
      2
    • 2 Dark Peddler DARK PEDDLER

      Dark Peddler


      Battlecry: Discover a 1-Cost card.
      Attack: 2 Health: 2

      Minion
      2
    • 2 Dire Wolf Alpha DIRE WOLF ALPHA

      Dire Wolf Alpha


      Adjacent minions have +1 Attack.
      Attack: 2 Health: 2

      Minion
      2
    • 2 Knife Juggler KNIFE JUGGLER

      Knife Juggler


      After you summon a minion, deal 1 damage to a random enemy.
      Attack: 2 Health: 2

      Minion
      2
    • 3 Brann Bronzebeard BRANN BRONZEBEARD

      Brann Bronzebeard


      Your Battlecries trigger twice.
      Attack: 2 Health: 4

      Minion
      LEGENDARY
    • 3 Darkshire Councilman DARKSHIRE COUNCILMAN

      Darkshire Councilman


      After you summon a minion, gain +1 Attack.
      Attack: 1 Health: 5

      Minion
      2
    • 3 Imp Gang Boss IMP GANG BOSS

      Imp Gang Boss


      Whenever this minion takes damage, summon a 1/1 Imp.
      Attack: 2 Health: 4

      Minion
      2
    • 4 Dark Iron Dwarf DARK IRON DWARF

      Dark Iron Dwarf


      Battlecry: Give a minion +2 Attack this turn.
      Attack: 4 Health: 4

      Minion
      2
    • 4 Defender of Argus DEFENDER OF ARGUS

      Defender of Argus


      Battlecry: Give adjacent minions +1/+1 and Taunt.
      Attack: 2 Health: 3

      Minion
      2
    • 4 Gormok the Impaler GORMOK THE IMPALER

      Gormok the Impaler


      Battlecry: If you have at least 4 other minions, deal 4 damage.
      Attack: 4 Health: 4

      Minion
      LEGENDARY
    • 4 Twilight Guardian TWILIGHT GUARDIAN

      Twilight Guardian


      Battlecry: If you're holding a Dragon, gain +1 Attack and Taunt.
      Attack: 2 Health: 6

      Minion
      2
    • 5 Blackwing Corruptor BLACKWING CORRUPTOR

      Blackwing Corruptor


      Battlecry: If you're holding a Dragon, deal 3 damage.
      Attack: 5 Health: 4

      Minion
      1
    • 5 Leeroy Jenkins LEEROY JENKINS

      Leeroy Jenkins


      Charge. Battlecry: Summon two 1/1 Whelps for your opponent.
      Attack: 6 Health: 2

      Minion
      LEGENDARY
    • 6 Volcanic Drake VOLCANIC DRAKE

      Volcanic Drake


      Costs (1) less for each minion that died this turn.
      Attack: 6 Health: 4

      Minion
      2
  • Variant 5

    Dec 11, 2016 -- by yuyuwawa
    Demon Zoo
    Diff. Cards: 0   Dust: 3320
    Manacurve
    0 1 2 3 4 5 6 7
    • 1 Abusive Sergeant ABUSIVE SERGEANT

      Abusive Sergeant


      Battlecry: Give a minion +2 Attack this turn.
      Attack: 1 Health: 1

      Minion
      2
    • 1 Flame Imp FLAME IMP

      Flame Imp


      Battlecry: Deal 3 damage to your hero.
      Attack: 3 Health: 2

      Minion
      2
    • 1 Mortal Coil MORTAL COIL

      Mortal Coil


      Deal 1 damage to a minion. If that kills it, draw a card.

      Spell
      1
    • 1 Possessed Villager POSSESSED VILLAGER

      Possessed Villager


      Deathrattle: Summon a 1/1 Shadowbeast.
      Attack: 1 Health: 1

      Minion
      1
    • 1 Power Overwhelming POWER OVERWHELMING

      Power Overwhelming


      Give a friendly minion +4/+4 until end of turn. Then, it dies. Horribly.

      Spell
      2
    • 1 Soulfire SOULFIRE

      Soulfire


      Deal 4 damage. Discard a random card.

      Spell
      1
    • 1 Voidwalker VOIDWALKER

      Voidwalker


      Taunt
      Attack: 1 Health: 3

      Minion
      1
    • 2 Dark Peddler DARK PEDDLER

      Dark Peddler


      Battlecry: Discover a 1-Cost card.
      Attack: 2 Health: 2

      Minion
      2
    • 2 Demonfire DEMONFIRE

      Demonfire


      Deal 2 damage to a minion. If it’s a friendly Demon, give it +2/+2 instead.

      Spell
      2
    • 2 Dire Wolf Alpha DIRE WOLF ALPHA

      Dire Wolf Alpha


      Adjacent minions have +1 Attack.
      Attack: 2 Health: 2

      Minion
      1
    • 2 Wrathguard WRATHGUARD

      Wrathguard


      Whenever this minion takes damage, also deal that amount to your hero.
      Attack: 4 Health: 3

      Minion
      2
    • 3 Bloodfury Potion BLOODFURY POTION

      Bloodfury Potion


      Give a minion +3 Attack. If it's a Demon, also give it +3 Health.

      Spell
      2
    • 3 Demonwrath DEMONWRATH

      Demonwrath


      Deal 2 damage to all minions except Demons.

      Spell
      2
    • 3 Fel Orc Soulfiend FEL ORC SOULFIEND

      Fel Orc Soulfiend


      At the start of your turn, deal 2 damage to this minion.
      Attack: 3 Health: 7

      Minion
      1
    • 3 Imp Gang Boss IMP GANG BOSS

      Imp Gang Boss


      Whenever this minion takes damage, summon a 1/1 Imp.
      Attack: 2 Health: 4

      Minion
      2
    • 3 Shadow Bolt SHADOW BOLT

      Shadow Bolt


      Deal 4 damage to a minion.

      Spell
      1
    • 3 Unlicensed Apothecary UNLICENSED APOTHECARY

      Unlicensed Apothecary


      Whenever you summon a minion, deal 5 damage to your Hero.
      Attack: 5 Health: 5

      Minion
      1
    • 4 Crystalweaver CRYSTALWEAVER

      Crystalweaver


      Battlecry: Give your Demons +1/+1.
      Attack: 5 Health: 4

      Minion
      1
    • 4 Defender of Argus DEFENDER OF ARGUS

      Defender of Argus


      Battlecry: Give adjacent minions +1/+1 and Taunt.
      Attack: 2 Health: 3

      Minion
      2
    • 5 Leeroy Jenkins LEEROY JENKINS

      Leeroy Jenkins


      Charge. Battlecry: Summon two 1/1 Whelps for your opponent.
      Attack: 6 Health: 2

      Minion
      LEGENDARY